After editing hundreds of images as a New York art photographer, it became obvious that the process of cleaning backdrops was not handled easily by any of the existing image editors. Why couldn’t I just sample around my object and generate a light pattern that was inline with my photographs? Why wasn't there a hassle-free way of creating a seamless result? This is how Backdrop Creator was born. Taking 3D technology (texture shaders) and a simple, yet effective interface, I was now able to create in seconds what had previously taken minutes to achieve.
Category : App: iOS - UniversalView on App Store
Xamarin provides the flexibility to easily port to other OS's while still offering near-native performance.
All the heavy lifting is done with a fragment and vertex shader. Open GL is not only fast, it's portable too.
The speed of the GPU and the intuitiveness of touch controls was the perfect vehicle for the first incarnation of this app.
Although I don’t recommend using this app on an iPhone, the interface and full functionality was ported to this form factor.
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